Sunday, February 17, 2013

Marine

Description:
This character was made for a cinematic call Extraction. I learned  a lot constructing this character, I had to thing about all the suit mechanics and inner parts.

Self Critique:
This was my first industry level character. i built all his parts in Maya and all the detail in Zbrush. I still need to play I little more more with the shapes and te face anatomy. But overall is a strong character design.

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